Author Topic: Newbie GM looking for some advice  (Read 1853 times)

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Offline Giovanni81

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Newbie GM looking for some advice
« on: June 05, 2016, 03:16:03 AM »
Hi all,

some questions ...
how strong is the magic in harp in comparison with D&D?
There are spells forbidden in your campaigns?
What starting level do you recommend to try the game?

Offline NicholasHMCaldwell

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Re: Newbie GM looking for some advice
« Reply #1 on: June 05, 2016, 08:52:01 AM »
Hi all,

some questions ...
how strong is the magic in harp in comparison with D&D?
There are spells forbidden in your campaigns?
What starting level do you recommend to try the game?

Which edition of D&D? HARP mages/priests etc will be able to cast more flexibly than low-level D&D casters. At higher levels, scaling penalties keep the power under more control.

I have not forbidden anything from HARP Fantasy or HARP College of Magics.

I typicallly start players at 2nd or 3rd level, mainly to allow them to have created characters with more of a lifestory and an acknowledgement that my players are very experienced, so want to be able to get stuck into more challenging adventures.

Best wishes,
Nicholas
Dr Nicholas HM Caldwell
Director, Iron Crown Enterprises Ltd
Publisher of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.drivethrurpg.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF/HARP SF Xtreme

Offline Giovanni81

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Re: Newbie GM looking for some advice
« Reply #2 on: June 05, 2016, 10:01:02 AM »
Thank you. It seems a wonderful game. I will change Pathfinder with this soon and for sure.

Offline Alwyn

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Re: Newbie GM looking for some advice
« Reply #3 on: June 17, 2016, 09:57:57 AM »
Thank you. It seems a wonderful game. I will change Pathfinder with this soon and for sure.

Giovanni81,

HARP is a wonderful system.  Like Nicholas said, the various mage types and clerics are more flexible and diverse at lower levels and not overwhelmingly powerful at higher levels.  The one thing that I really like about HARP is that you can create whatever type of multi-faceted character you want, unlike the cookie cutter classes in some of the d20 RPGs, such as D&D.  I have found that HARP is more balanced than D&D as far as the classes and abilities go, and I like the combat and magic systems a lot better also.

Just my two coppers worth.
Alwyn Erendil
Warden of the High Forest
"NEMO ME IMPUNE LACESSIT - At least not in Yu Gi Oh"

Don't worry, be HARPy!