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Systems & Settings => HARP SF => Topic started by: joel.lovell on September 11, 2016, 07:39:02 AM

Title: HARP SF Rules on Subskills and Multiple Subskill Proficiency Talent
Post by: joel.lovell on September 11, 2016, 07:39:02 AM
The skills Air Pilot, Animal Handling, Beastmastery, Driving, Foraging/Survival, Machine Operation, Marine Pilot, Riding, Signaling, and Space
Pilot
skills are what you spend DP's on.

I'm asking if my understanding is correct: You choose one of the subskills that get this total bonus. All the others will have some subskill penalty, i.e. -40 for starship if you had previously chosen Pod as your pirmary, unless you grab the nifty 5 point cost Multiple Subskill Proficiency Talent one or more times to reduce or eliminate the subskill penalties (by 10 for each purchase of the talent).

Title: Re: HARP SF Rules on Subskills and Multiple Subskill Proficiency Talent
Post by: NicholasHMCaldwell on September 11, 2016, 08:10:32 AM
Correct.

Best wishes,
Nicholas