Author Topic: Is there no longer a system of 'real person' verfication for new users?  (Read 1798 times)

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Offline Cory Magel

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If not, can we please re-implement it?
- Cory Magel

Game design priority: Fun > Balance > Realism (greater than > less than).
(Channeling Companion, RMQ 1 & 2, and various Guild Companion articles author).

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Offline rdanhenry

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Re: Is there no longer a system of 'real person' verfication for new users?
« Reply #1 on: August 30, 2015, 07:31:21 PM »
If not, can we please re-implement it?

I second that.
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Offline markc

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Re: Is there no longer a system of 'real person' verfication for new users?
« Reply #2 on: August 31, 2015, 12:53:45 AM »
I do not know about that but I will ask.
MDC
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Rule #0: A GM has the right to change any rule in a book to fit their game.
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Use a System to tell the story do not let the system play you.

Offline arakish

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Re: Is there no longer a system of 'real person' verfication for new users?
« Reply #3 on: August 31, 2015, 04:43:24 AM »
If not, can we please re-implement it?

I second that.

And, I third it.

rmfr
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Offline Thom @ ICE

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Re: Is there no longer a system of 'real person' verfication for new users?
« Reply #4 on: September 01, 2015, 06:31:15 PM »
There is no easy and efficient real person verification that would not be incredibly intrusive to the people who are interested in the products. 


The current process is connected to a master spammer database, but while it has quarantined more than 15,000 applicants - it only takes a little extra effort to get by it with a new email address and new IP address - neither taking much time or energy.   Despite that, the number of spam attacks that have gotten onto these boards have been minimal overall, and when they hit they are addressed rapidly.



Email -    Thom@ironcrown.com

Offline Cory Magel

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Re: Is there no longer a system of 'real person' verfication for new users?
« Reply #5 on: September 01, 2015, 07:50:33 PM »
What about those weird pictures or questions that a computer can't read the letters in or answer?
- Cory Magel

Game design priority: Fun > Balance > Realism (greater than > less than).
(Channeling Companion, RMQ 1 & 2, and various Guild Companion articles author).

"The only thing I know about adults is that they are obsolete children." - Dr Seuss

Offline egdcltd

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Re: Is there no longer a system of 'real person' verfication for new users?
« Reply #6 on: September 02, 2015, 04:10:33 AM »
Human verification processes (there is one) only work if it's a computer applying. I imagine a lot of the spammers who are actually getting through aren't automated; they are real people. Just spammers - or, more likely, in the employ of spammers.
I made some things! Azukail Games

Offline Thom @ ICE

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Re: Is there no longer a system of 'real person' verfication for new users?
« Reply #7 on: September 03, 2015, 01:10:51 PM »
Agreed - considering the # of spammers we get and the speed they are dealt with (mainly thanks to Markc and Colin) we don't consider this a high priority issue and don't want to take time away from other projects to implement changes like that.

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