Well I've found some more data (perhaps even too much data) on the Knight Hawks ships for Star Frontiers.
So I took a stab at one of the ships. I strongly suspect it is way out of balance however. I suspect it really needs more hanger space, plus it's damage to defence ratio is way skewed to the damage side. Survivability against itself would be *very* short.
Hargut Class Cruiser
Cost 163M
Mass 4601
Passengers 330
Cargo 30 tons in cargo hold (90^m3)
100 tons of hanger space
Speed/Accel 3g/.03c
Energy 25F(75)
Init -16
Hits 61
Armor 30 ab and kin
Shield 10
EW 10
PD 10
Man -1
Weapons: 4x +0 huge warheads (torpedos, 15 medium capital scale nuclear warheads each), 8x +0 Medium missiles, 1 +0 Huge Capital scale Laser, 2x +0 medium capital scale lasers, 4 +0 Large Lasers, 2 +0 Huge negative charged blasters, 5x +0 Huge positive charged blasters
Other Features: Both Abalative and Reflective Armor, redundant comms computer and damage control. Crew is 80 + 250 marines.
A ship of this size should have more hits, but going by the hull size this is what the number came out to. I would probably go with 125 hits if I wasn't building to a target.
I had to make some unpleasant guesses at the capital scale weapons since Sci-Fi Xtreme doesn't give specs for them. But calling a class 10 laser cannon a Huge capital scale weapon seemed about right. I would have this ship take damage as a capital scale vehicle.
Let me know what you think. My understanding of the setting is spotty at best so the balance is probably way off.
Regards,