Author Topic: The Three Thousand  (Read 7312 times)

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Offline Zut

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Re: The Three Thousand
« Reply #20 on: October 09, 2013, 07:53:24 AM »
I think that thousands of people will take a looong time to pass through the portal (probably a few hours), I can't imagine how it could be for a hundred thousand! And the Orsai were pursuing the Tarahiri, so they were not far behind. They would have catch the latecomers.
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Offline Thom @ ICE

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Re: The Three Thousand
« Reply #21 on: October 09, 2013, 08:20:49 AM »
Handling a refugee camp of 3,000 is a huge task - trying to handle one for hundreds of thousands would require a full government, complete civil support, and entire logistics/supply line.


3,000 is the correct number, and the group can survive on the supplies found in storage of Belynar until such time as they are able to situate themselves and begin to settle.  Also, hundreds of thousands would instantly draw an army from the various other races, while 3,000 simply draws iinterest.  The only issue with the 3,000 would be that a party of 5-8 adventuring caliber people would certainly be visible and known among the populace.   Certainly if someone goes out on a mission or achieves something of note in Belynar, the achievement would be well known and their "fame" would spread through most of the population.  (Think of a star athlete at a major university of 20K+ students - everyone knows them and most know of their success after a big game)
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Offline Old Man

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Re: The Three Thousand
« Reply #22 on: October 09, 2013, 08:35:30 AM »

Interestingly enough, barring arrival of adventuring parties made up of mostly local races (see the thread on "which races do your PCs play in Cyradon"), the PCs would likely be the only adventuring party as well (based on GM's preference as to % of adventurers in the populace, see that thread in the Rolemaster forum iirc).
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Offline Thom @ ICE

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Re: The Three Thousand
« Reply #23 on: October 09, 2013, 08:39:58 AM »
Considering they are refugees escaping from a battle, I would expect a higher than normal percentage of adventuring types, but still these individuals should stand out pretty easily.  Instead of the adventurers answering a call for people to voyage out, it is more likely that the leadership would come to them asking for their services.  If you are starting at level it may go the traditional way, but expect them to rise in fame far more quickly than they would in most campaign settings.
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Offline Old Man

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Re: The Three Thousand
« Reply #24 on: October 09, 2013, 08:51:28 AM »
Considering they are refugees escaping from a battle, I would expect a higher than normal percentage of adventuring types, but still these individuals should stand out pretty easily.  Instead of the adventurers answering a call for people to voyage out, it is more likely that the leadership would come to them asking for their services.  If you are starting at level it may go the traditional way, but expect them to rise in fame far more quickly than they would in most campaign settings.

Actually, I'd love to see some further detail on who escaped (hence this thread). For example - aside from Grayson, what other military notables? How many nobles? How many in their retinues? The "adventuring individuals" may more likely be various soldiers, escorts, household guards etc. who've left, retired from or escaped their service obligations.

 It might be conceivable that there aren't many commoners at all - left behind in the retreat or not protected at all. (As the modules are developed, we are starting to keep track of named NPCs. Have to check with Nicholas to see how that might become a reference available to GMs online.)
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Offline Zut

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Re: The Three Thousand
« Reply #25 on: October 09, 2013, 11:56:27 AM »
Considering they are refugees escaping from a battle, I would expect a higher than normal percentage of adventuring types, but still these individuals should stand out pretty easily.  Instead of the adventurers answering a call for people to voyage out, it is more likely that the leadership would come to them asking for their services.  If you are starting at level it may go the traditional way, but expect them to rise in fame far more quickly than they would in most campaign settings.

Actually, I'd love to see some further detail on who escaped (hence this thread). For example - aside from Grayson, what other military notables? How many nobles? How many in their retinues? The "adventuring individuals" may more likely be various soldiers, escorts, household guards etc. who've left, retired from or escaped their service obligations.

It might be conceivable that there aren't many commoners at all - left behind in the retreat or not protected at all. (As the modules are developed, we are starting to keep track of named NPCs. Have to check with Nicholas to see how that might become a reference available to GMs online.)

I too think that the refugees are more capable than the common populace. But I'm not sure about having less commoners because, as the way I see Grayson, I doubt he would have fled with mostly soldiers only. I don't think he would have left the people in Tarahir alone with the invaders.

I agree that more NPC descriptions would help a lot. :)
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Offline Old Man

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Re: The Three Thousand
« Reply #26 on: October 09, 2013, 12:55:34 PM »
Zut,

Good point. Likely whomever in the cities' population of merchants, crafts-persons, etc. could escape, would be there. Then perhaps stragglers from the countryside (which can give you a small collection of farmers with and without animals etc.).

Could even just whip up a random refugee table ...
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Offline Thom @ ICE

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Re: The Three Thousand
« Reply #27 on: October 09, 2013, 02:09:06 PM »

I tend to think of a departure like that in "300"
A small but strong armed force along with the mass of the populace.


However for the most part your adventuring populace would come from out of the 300 (because in this case they didn't fight to the death).  Some may be from general population, but as HARP is high adventure, I would expect the majority of heroes to be extreme heroes and not just the average Joe who ended up adventuring.
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Offline Old Man

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Re: The Three Thousand
« Reply #28 on: October 09, 2013, 02:13:06 PM »

Extreme 1st level Heroes. :)
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Offline Thom @ ICE

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Re: The Three Thousand
« Reply #29 on: October 09, 2013, 02:17:20 PM »
In that sense, Rising Stars..... 
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