Author Topic: Guild Companion November 2016 (Issue 213)  (Read 2513 times)

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Offline Kristen Mork

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Guild Companion November 2016 (Issue 213)
« on: November 01, 2016, 07:39:12 PM »
Greetings from the Guild Companion; Issue 213 is available at www.guildcompanion.com. This month we have more artwork from Chicarron and a preview for HARP of the Lament template.
 
Peter Mork
Guild Companion Editor

Offline Kristen Mork

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Re: Guild Companion November 2016 (Issue 213)
« Reply #1 on: November 01, 2016, 07:39:59 PM »
I'm particularly happy to see the publication of Turo, a game that I've wanted to insert in some form into an adventure for almost 20 years.

Offline Bruce

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Re: Guild Companion November 2016 (Issue 213)
« Reply #2 on: November 30, 2016, 10:14:16 PM »
I'm particularly happy to see the publication of Turo, a game that I've wanted to insert in some form into an adventure for almost 20 years.
That sounds like a fun game, both on and off the field.
Rules question: If you are holding a djurp and someone throws one at you can you use the djurp you have to deflect the one thrown at you and still stay in the game?
When you game, game like you mean it! Game Hard!

Offline Kristen Mork

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Re: Guild Companion November 2016 (Issue 213)
« Reply #3 on: December 03, 2016, 06:52:02 PM »
Rules question: If you are holding a djurp and someone throws one at you can you use the djurp you have to deflect the one thrown at you and still stay in the game?

If you throw your djurp to knock the incoming djurp out of the air, you are fine. If the incoming djurp hits the djurp in your hand, you are out.