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Author Topic: Rolemaster Rome Companion progress report  (Read 3055 times)

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Offline PhillipAEllis

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Rolemaster Rome Companion progress report
« on: November 16, 2013, 01:06:06 AM »
G'day!

I've finally started working on the Rolemaster Rome Companion that I have been planning for a while. I'm estimating a projected word count of 75 000 words, and have drafted, at present, just over 5880 words; I plan on having about 15 000 words of first draft ready by late Sunday (tomorrow) night.

At this point, I am not concentrating on system-specific data, so there will be a list of significant NPCs of the Augustan period, for example, but no stat blocks, skill listings, etcetera, saving them for latr (for example, in adventures, books of NPCs, etcetera).

I can note what I have sketched thus far:

  • a detailed timeline of the life of Augustus
  • expanded lists of wages, service costs and prices
  • a list of Augustan-era notables
  • an expanded list of deities and named spirits
  • a reading list of secondary sources

I may add the following:

  • a chapter on the priestly colleges
  • a chapter on monstrum
  • a list of languages of the ancient world
  • and probably more: feel free to add requests, below

I expect to have the first draft ready in just under two months.

:)
Formerly: ghyle.

Rolemastery blog: http://rolemastery.blogspot.com.au/

Offline Xusha of Dhelos

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Re: Rolemaster Rome Companion progress report
« Reply #1 on: March 26, 2014, 02:32:18 AM »
Personally I'd also find some notes on crime and punishment in the roman world useful.

Also the difference between citizenship and non citizenship.
"One Roll To Rule Them All, And in the Darkness Bind Them."

Offline Hurin

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Re: Rolemaster Rome Companion progress report
« Reply #2 on: March 26, 2014, 11:15:25 AM »
Looking forward to it!

Do you plan on adding some adventures? I've always loved RM source books, but found they were sometimes a bit lacking in some adventures. It might be good to include some to get the characters started.
'Last of all, Húrin stood alone. Then he cast aside his shield, and wielded an axe two-handed'. --J.R.R. Tolkien

Offline intothatdarkness

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Re: Rolemaster Rome Companion progress report
« Reply #3 on: May 30, 2014, 10:32:56 AM »
Agree on adventures. Outlaw was good in that respect. The Viking one was somewhat lacking, as were the Egyptian and pirates supplements.
Darn that salt pork!

Offline Ice Dragon

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Re: Rolemaster Rome Companion progress report
« Reply #4 on: October 20, 2014, 05:58:18 AM »
Hey, just wondering how things are going, it was a while ago ...

Offline PhillipAEllis

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Re: Rolemaster Rome Companion progress report
« Reply #5 on: December 13, 2014, 07:12:43 AM »
I apologise for my silence: this year has been spent concentrating on studies that will see me get a paying job, so that i can actually start getting an income that will fund my research & my writing. as a result, it has been largely a "sabbatical" but i am slowly resuming work on the Rolemaster Rome Companion.

One of the major hindrances is the wait for the newer version of the Beta test, as the Companion will be using RMU as the core system (with conversions &/or conversion notes as needed).
Formerly: ghyle.

Rolemastery blog: http://rolemastery.blogspot.com.au/

Offline Ice Dragon

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Re: Rolemaster Rome Companion progress report
« Reply #6 on: December 23, 2014, 09:13:31 AM »
Hi

I hope you get a job soon so that work with Rome will start again :-) Good luck .

Merry Christmas to you all from me.

Offline Cory Magel

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Re: Rolemaster Rome Companion progress report
« Reply #7 on: December 23, 2014, 02:39:30 PM »
You just need an epically cool map (so I can steal it for my own setting).
- Cory Magel

Game design priority: Fun > Balance > Realism (> = greater than).
(Channeling Companion, RMQ 1 & 2, and various Guild Companion articles author).

"The only thing I know about adults is that they are obsolete children." - Dr Seuss

Offline Ice Dragon

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Re: Rolemaster Rome Companion progress report
« Reply #8 on: January 22, 2015, 08:30:34 AM »
You just need an epically cool map (so I can steal it for my own setting).

Hmm yes its hard to find good maps.

Offline TheSmith

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Re: Rolemaster Rome Companion progress report
« Reply #9 on: January 31, 2015, 12:47:28 PM »

Offline egdcltd

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Re: Rolemaster Rome Companion progress report
« Reply #10 on: February 01, 2015, 05:51:41 AM »
I made some things! Azukail Games

Offline Ice Dragon

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Re: Rolemaster Rome Companion progress report
« Reply #11 on: August 07, 2015, 02:38:44 AM »
wondering how things are going?

Offline TheSmith

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Re: Rolemaster Rome Companion progress report
« Reply #12 on: January 25, 2017, 01:39:57 AM »
Bump  :o

 

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