During last nights game my players fell victim to a particularly nasty ambush while recovering from a shipwreck on a storm wracked beach. Unfortunately, this stretch of coast was in the territory of a nasty orc clan. A small force of orc axemen charged the party from further up the beach while a number of short bow equipped orc archers rained down arrows from the cliff overlooking the area.
The ensuing battle got rather intense as axes, arrows and spells flew with both sides taking some might blows. By the end of the battle the party was in a position to escape and it was a good point to call it a night. Only afterwards did I stop to think how nearly every player character had take a nasty hit with an arrow causing a few significant criticals - nothing that put anyone down and out, but a lot more than a passing arrow grazing the cheek to leave a fashionable trickle of blood.
Then it occurred to me, surely some of these arrows had stuck in their flesh? I never stopped to think about it so I never required the players to take any time out to remove them, in this battle or any past battle. Not very realistic, and although I tend toward a "simulationist" view of things this might be a bridge too far.
So, does anyone ever deal with this issue? Have any house rules to determine if an arrow has stuck? Have house rules for the time needed to remove arrows? The consequences for removing or not removing the arrows.
Or should I just ignore the issue and move on? I'm leaning toward just ignoring this bit of "realism", but am still curious to see what others think.