Author Topic: Spacemaster 1st vs. 2nd Edition  (Read 5446 times)

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Offline RandalThor

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Re: Spacemaster 1st vs. 2nd Edition
« Reply #20 on: February 09, 2014, 03:00:07 PM »
All of the above - and in a single adventure if possible. Mainly, I just like the adventures to connect with the setting, so anything that does that is great. (Plus, lots and lots of maps!! Love me some maps!)
Power corrupts, and absolute power corrupts absolutely. Scratch that. Power attracts the corruptible.

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Offline Wōdwulf Seaxaning

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Re: Spacemaster 1st vs. 2nd Edition
« Reply #21 on: December 15, 2017, 01:58:38 AM »
Terry, if you do more SM2 content for Guild Adventurer I might get it. I'd love to see new planets, cultures & races to have my players "discover" them. New organizations (Mercs, Pirate crews & Smuggler/organized crime groups; maybe even space stations with cool npcs & adventure seeds tied to it.
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