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Systems & Settings => HARP => Topic started by: dutch206 on June 10, 2013, 02:24:05 PM

Title: Harp Martial Law PDF errors
Post by: dutch206 on June 10, 2013, 02:24:05 PM

Overall, I like the redesign.  However, I am not going to review the product on RPG Now.  I don't want to be a party pooper.
Title: Re: Harp Martial Law PDF errors
Post by: NicholasHMCaldwell on June 10, 2013, 03:12:35 PM
Terry is investigating the best solution to the example text and i will ask him to look at the art as well. It may well be an analogous issue.

Other errata duly noted for the prePoD cleanup.

Best wishes,
Nicholas
Title: Re: Harp Martial Law PDF errors
Post by: Ecthelion on June 10, 2013, 03:50:09 PM
Regarding the Double Weapon style there was a correction by Rasyr here in the forums (http://www.ironcrown.com/ICEforums/index.php?topic=4090.msg55954#msg55954) stating that you need twice as many ranks in the base weapon as in the style. IMO this makes sense, since otherwise the style is a bit too powerful, but the correction did not make it into the new version.

Not really an error, but rather a weakness: The Weapon & Shield style is rather useless with its secondary attack with a fixed OB set as high as the Trained Bonus with the shield, i.e. a maximum of 30 for a Full Shield or 40 for a Wall Shield. I would have hoped that this style gets a bit improved and perhaps a few styles added, since HARP IMHO lacks a couple of useful Combat Styles. The way it is now we use Shielding Weapon and Blade Barrier and nothing else (Double Weapon if it should really be used without the correction done by Rasyr).
Title: Re: Harp Martial Law PDF errors
Post by: Falenthal on June 10, 2013, 05:58:20 PM
Don't know if it's a mistake, but in the Critical Tables I find it more useful when, next to the "Head and Neck", "Hands and Arms", etc there's also the corresponding number of the "ones" dice.
Also, while the bottom of some of the pages (number 66, for instance) have the title "HARP Martial Law Critical Table page 66", others like the 68 don't.
This are the kind of pages that I print so as to handle them better during combat sessions, so I prefer the titles NOT  to appear.

Just my opinion here.
Title: Re: Harp Martial Law PDF errors
Post by: WoeRie on June 11, 2013, 01:14:03 AM
Page 51 - "Basic Armor" table: The cost column still have the old values.
Title: Re: Harp Martial Law PDF errors
Post by: Elessar on June 13, 2013, 03:33:22 PM
Page 28 : "Unseating a mounted foe" : there isn't any action of this name in the previous section. It was the same in the previous version of ML. Is this action will be add ?
Best wishes
Title: Re: Harp Martial Law PDF errors
Post by: netbat on June 14, 2013, 07:15:02 PM
Not sure it matters, but in the NPC stat block description section on p88 there is no description of the sphere/spell block. It was not immediately apparent that the [] indicated the base cost of the spell although the number of ranks () and skill level were described in the skill section.
Title: Re: Harp Martial Law PDF errors
Post by: Turbs on June 15, 2013, 09:54:22 PM
The are no PDF bookmarks on the document!
now that I check, there's none of HARP core rules either..

EDIT - ignore this.... I just saw the other post by others about the bookmarks
Title: Re: Harp Martial Law PDF errors
Post by: sunwolf on June 16, 2013, 08:02:47 PM
Don't know if it's a mistake, but in the Critical Tables I find it more useful when, next to the "Head and Neck", "Hands and Arms", etc there's also the corresponding number of the "ones" dice.
Also, while the bottom of some of the pages (number 66, for instance) have the title "HARP Martial Law Critical Table page 66", others like the 68 don't.
This are the kind of pages that I print so as to handle them better during combat sessions, so I prefer the titles NOT  to appear.

Just my opinion here.
Have to agree on the critical tables I found the layout of the original ones with the columns in the order matching the hit location order more useful than the order the  new ones are in which frankly I'm not sure how that order was picked.
Title: Re: Harp Martial Law PDF errors
Post by: NicholasHMCaldwell on June 26, 2013, 08:39:17 AM
Any other errata found that I need to be aware of? We believe that we have the example style issue resolved (and will get feedback from the proofreaders on CoM)

Best wishes,
Nicholas
Title: Re: Harp Martial Law PDF errors
Post by: pyrotech on June 26, 2013, 04:45:32 PM
In the Weapon & Shield style I saw something that may be a problem (that or I just don't understand this style).

"The character cannot make two attacks per round. The first is an attack with
his weapon, which is made using the bonus for this style as
his OB. The second is a shield bash."

I suspect this should read "The character can make two attacks" for the rest of the description to make sense.

That is the only thing that I noticed in a casual reading that isn't already mentioned in this discussion.

Thanks,

-Pyrotech
Title: Re: Harp Martial Law PDF errors
Post by: dagorhir on June 26, 2013, 06:34:26 PM
I found this one:

Page 7
"so the spell casters and cast and the thieves can steal."
should be
"so the spell casters can cast and the thieves can steal."
Title: Re: Harp Martial Law PDF errors
Post by: Zut on June 27, 2013, 03:32:01 PM
I found this one:

Page 7
"so the spell casters and cast and the thieves can steal."
should be
"so the spell casters can cast and the thieves can steal."

Duh. Don't now what to say, I reported it. :(
(I'm one of the proofreaders. Unfortunately, due to some personal issues at the time, I couldn't go past p. 26.)
Title: Re: Harp Martial Law PDF errors
Post by: NicholasHMCaldwell on July 01, 2013, 03:22:13 PM
Don't know if it's a mistake, but in the Critical Tables I find it more useful when, next to the "Head and Neck", "Hands and Arms", etc there's also the corresponding number of the "ones" dice.
Also, while the bottom of some of the pages (number 66, for instance) have the title "HARP Martial Law Critical Table page 66", others like the 68 don't.
This are the kind of pages that I print so as to handle them better during combat sessions, so I prefer the titles NOT  to appear.

Just my opinion here.
Have to agree on the critical tables I found the layout of the original ones with the columns in the order matching the hit location order more useful than the order the  new ones are in which frankly I'm not sure how that order was picked.

The order in the enhanced pdf is identical to the order in the printed edition of 2004. Some of the pages don't have footers because the table entries make it too long.

Best wishes,
Nicholas
Title: Re: Harp Martial Law PDF errors
Post by: Falenthal on July 01, 2013, 03:47:10 PM
But would it be possible to add the numbers of the "ones" dices next the hit location in every column?
Title: Re: Harp Martial Law PDF errors
Post by: NicholasHMCaldwell on July 06, 2013, 10:04:53 AM
Updated the pdf. About 75% of the people who bought this will have received an email via the OBS from me - the rest of you have switched off email notifications (so switch them back on please)

Hopefully you will all find the examples now very legible and the artwork is all still good.

Best wishes,
Nicholas
Title: Re: Harp Martial Law PDF errors
Post by: Falenthal on July 06, 2013, 07:26:35 PM
Everything's legible now and the artwork is also ok.

Nice improvement.
Title: Re: Harp Martial Law PDF errors
Post by: sunwolf on August 01, 2013, 04:49:21 PM
Found a new problem with Martial Law the other day
Pg 47 Superior Non Magical Metal chart shows Superior Steel with MB of 2 for OB & DB
Page 52 the Charts for Superior Steel Armor are inconsistent.
Superior Steel Chain is calculated and matches the info from pg. 47 however both Superior Steel Plate/Chain and Superior Plate show numbers on the chart calculated with a MB of 1 instead of 2
Title: Re: Harp Martial Law PDF errors
Post by: Bruce on September 28, 2013, 04:43:34 PM
Possible Errata
1. I may be blind but what are the stats for the "Battle Runes" skill? I looked in my old printed copy of Martial Law and it isn't in there either. At least as far as I could tell it wasn't.

2. The Crit charts are still out of order in relation to the die rolls.

Bruce
Title: Re: Harp Martial Law PDF errors
Post by: Bruce on September 30, 2013, 12:11:47 PM
Ok, so I may have found an answer to my above question, along with errata in the printed versions of Martial Law and HARP Fantasy..
In the HARP core book under the runes skill it lists an option to inscribe a rune with spells. It states the character can inscribe 1 spell per 5 ranks of rune skill, which is exactly how the battle runes skill in martial law describes it. The problem now is that the runes skill (in the core book) description does not go into the needed detail for balance issues, like the battle runes (Martial Law) skill does.

Is it safe to assume that the battle runes skill description in Martial Law is simply an extension or better explanation of the runes skill in the core book? That is what I plan on using at least until I get an official word from ICE.
Bruce
Title: Re: Harp Martial Law PDF errors
Post by: Thom @ ICE on October 01, 2013, 09:24:43 AM
Not sure what stats you are looking for.
If you mean, what Stat bonuses apply - Re/In is the answer.


The key differences between Runes skill and Battle Runes skill are:
* Runes Skill - Allows you to use Runes for runes that already exist.  There is a subskill for inscribe runes (at -30)
* Battle Runes - This skill is effectively a subskill of sorts. It allows inscribing of a limited group of spells as runes on weapons/armor and many spells require very high # of ranks in order to inscribe them.


The big difference is the spell limitation and the special requirements for additional ranks for Battle Runes.
Title: Re: Harp Martial Law PDF errors
Post by: Bruce on October 01, 2013, 03:19:49 PM
Quote
If you mean, what Stat bonuses apply - Re/In is the answer.

That is what I "assumed". I couldn't find anything listed in the Battle Runes description or anywhere else in Martial Law for that matter. You should at least put a remark on the Battle Runes description indicating that.

Quote
The big difference is the spell limitation and the special requirements for additional ranks for Battle Runes.
So in essence the Runes skill with the -30 sub skill mod is a better skill for implementing spells onto weapons or other items for that matter. I would "assume" then that the Battle Runes skill should indicate it is replacing that part of the "Runes" skill.

Bruce
Title: Re: Harp Martial Law PDF errors
Post by: Thom @ ICE on October 01, 2013, 03:49:34 PM
At -30 it is hardly a better skill, nor will it automatically trigger when a weapon is used.  The Runes skill would require you to stop and read the runes during battle to activate it, and it triggers immediately.


A Rune of Fireball on an arrow would not explode into flame upon contact. But when someone read the rune using a rune skill it would explode in their face.


As for the Re/In notation. I thought it was in there, but I couldn't find it.  I take another look, and if I don't find it I'll point it out to Nicholas as something to update (adding a line of text stating Re/In).
Title: Re: Harp Martial Law PDF errors
Post by: dagorhir on October 01, 2013, 04:37:30 PM
I'm perplexed. I also can't find the Re/In notation for Battlerunes, yet that is exactly what I find on my character sheet. Which I modified when Martial Law originally came out.  :o

I wonder where I got it from.
Title: Re: Harp Martial Law PDF errors
Post by: Bruce on October 01, 2013, 05:24:15 PM
At -30 it is hardly a better skill, nor will it automatically trigger when a weapon is used.  The Runes skill would require you to stop and read the runes during battle to activate it, and it triggers immediately.

A Rune of Fireball on an arrow would not explode into flame upon contact. But when someone read the rune using a rune skill it would explode in their face.
That's true, I didn't apply the mechanics of the two different skills. I just noticed the limits of one of them.  :)
Quote
As for the Re/In notation. I thought it was in there, but I couldn't find it.  I take another look, and if I don't find it I'll point it out to Nicholas as something to update (adding a line of text stating Re/In).
Cool, I will keep looking. I will also start looking through College of Magics for errata as I haven't purchased that as of yet in print format (still not available in print AFAIK).
Bruce
Title: Re: Harp Martial Law PDF errors
Post by: Thom @ ICE on October 01, 2013, 08:53:34 PM
I'm perplexed. I also can't find the Re/In notation for Battlerunes, yet that is exactly what I find on my character sheet. Which I modified when Martial Law originally came out.  :o

I wonder where I got it from.

From the spreadsheet?   ;D
Title: Re: Harp Martial Law PDF errors
Post by: dagorhir on October 02, 2013, 06:10:11 AM
I'm perplexed. I also can't find the Re/In notation for Battlerunes, yet that is exactly what I find on my character sheet. Which I modified when Martial Law originally came out.  :o

I wonder where I got it from.

From the spreadsheet?   ;D

 :o Spreadsheet? I don't have one for skills.
Title: Re: Harp Martial Law PDF errors
Post by: Pat on October 14, 2013, 08:04:50 AM
I always thought that Battle Runes were basically a subset or replacement option for the Rune Skill which is Re/In. As it says in old ML Battle Runes "are an alternate method of inscribing spells."
Title: Re: Harp Martial Law PDF errors
Post by: Bruce on March 23, 2014, 11:15:51 PM
Where is the range info (range increment, PB range and bonus) for the new thrown and missile weapons in Martial Law?

Bruce
Title: Re: Harp Martial Law PDF errors
Post by: dagorhir on March 24, 2014, 06:20:05 AM
Where is the range info (range increment, PB range and bonus) for the new thrown and missile weapons in Martial Law?

Bruce

There is no information. I requested that information for the hand crossbow a while back and never got an answer. I ended using my using range information (about half of the short bow). The core book has a generic range that can be used for most of the thrown weapons in ML.
Title: Re: Harp Martial Law PDF errors
Post by: Bruce on March 27, 2014, 12:16:07 AM
It would be nice if ICE could chime in on this and maybe put out a weapon stat sheet for the weapons in Martial Law.

Bruce
Title: Re: Harp Martial Law PDF errors
Post by: NicholasHMCaldwell on March 27, 2014, 04:10:53 PM
Regarding Martial Law ranges etc for new weapons, it is on my todo list.

Best wishes,
Nicholas
Title: Re: Harp Martial Law PDF errors
Post by: GMLovlie on December 25, 2016, 01:14:09 PM
Am I blind or did I make the following up: guidelines/rules for making your own combat and martial arts styles are mentioned in the book to "be in the back", but is not present in Martial Law ...?

I may have made it up, in a dream or something...
Title: Re: Harp Martial Law PDF errors
Post by: GMLovlie on December 26, 2016, 08:49:31 AM
Am I blind or did I make the following up: guidelines/rules for making your own combat and martial arts styles are mentioned in the book to "be in the back", but is not present in Martial Law ...?

I may have made it up, in a dream or something...
Yes, it's mentioned on page 19 under Martial Arts styles. Refers to a "Building Styles"-section late in the chapter. I cannot find said section.
Title: Re: Harp Martial Law PDF errors
Post by: Karizma on January 16, 2017, 11:26:59 PM
Am I blind or did I make the following up: guidelines/rules for making your own combat and martial arts styles are mentioned in the book to "be in the back", but is not present in Martial Law ...?

I may have made it up, in a dream or something...

I was looking for this too. I've scoured the pdf and can't seem to find any guidelines for MA/Combat style creation, which is a bummer.
Title: Re: Harp Martial Law PDF errors
Post by: Kullervo on May 02, 2017, 01:35:49 PM
Page 101:
Rick– Human Ranger Level 20
Talents/Abilities: Outdoorsman
This Talent was in the old HARP edition, not in this one
Title: Re: Harp Martial Law PDF errors
Post by: PGisKing on June 29, 2017, 04:35:27 AM
Do you plan to update Martial Law after finishing Bestiary. How complicated are the mentioned changes? (Sorry, I'm not a native English speaker)
Title: Re: Harp Martial Law PDF errors
Post by: Zhaleskra on April 18, 2018, 03:19:25 PM
I'm glad someone mentioned the lack of range increments for ranged weapons.

There are a number of weapons either introduced on p.43 or 44, and either not described on p. 43 or not in the chart on p. 44. In some cases this could be when a weapon had a couple of names and both got used without being connected.

For example, I imagine the Kiri (Flamberge) is also the Kirier-mac, and that the Ti-Kiri (Kryss) is the same thing as the Tita-kirier. So, either be consistent or list the other alternate names, please.
Title: Re: Harp Martial Law PDF errors
Post by: ImaginosMusic on August 21, 2018, 08:46:21 PM
I am doing some comparisons between my old 2004 hard copy Martial Law and the new pdf I purchased earlier this year. I noticed that the old version has Aerial Combat as a combat style and the pdf does not. I also noticed that the index in the pdf lists aerial combat on pages 17 and 33, but I can find nothing about aerial combat on page 17.
Title: Re: Harp Martial Law PDF errors
Post by: Zhaleskra on August 23, 2018, 09:28:23 AM
Aerial Combat has been replaced by the Flying/Gliding skill. If your flying mount is a living being, add Mounted Combat (mount and whatever weapon).

Why does it seem like a couple Martial Law training packages are meant to be taken with specific weapon combinations?

The Duelist is almost certainly intended for a rapier & dagger/main-gauche or rapier & buckler combo. As for the Knight, that TP was almost certainly written with polearms in mind.
Title: Re: Harp Martial Law PDF errors
Post by: ImaginosMusic on August 25, 2018, 12:13:59 PM
Thanks that makes sense.
Title: Re: Harp Martial Law PDF errors
Post by: Ylissa on March 10, 2020, 05:22:46 PM
Some oddities I noticed when reading through the lastest version of the PDF.

p26 Mounted Charge - under 'Round 2' this is noted: 'the size of her weapon from a large to a huge'. This is incorrect, as the weapon being used is a Scimitar  (which does a Medium attack).

p44 New Weapon List - table has some inconsistencies with the 'Other Weapons' descriptions - this has already been called out by Zhaleskra previously so I am just expanding on this:
table entry is Tita-kirier, name in description paragraph is Ti-kiri
table entry is Kirier-mac, name in description paragraph is Kiri
table entry is Halberd, name in description paragraph is Halberd Axe
table entry is Man Catcher, name in description paragraph is Man-Catcher (hyphenated)
table entry for Ball & Chain, no description paragraph provided