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Systems & Settings => HARP => Topic started by: jasonyarnell on August 09, 2017, 06:26:27 PM

Title: Centaurs and Armor
Post by: jasonyarnell on August 09, 2017, 06:26:27 PM
How do you address armor coverage, cost, weight, etc. for centaur type characters?
Title: Re: Centaurs and Armor
Post by: Zhaleskra on August 10, 2017, 10:59:39 AM
There's definitely going to be more armor as Centaurs have more body parts, so I'd say at least double the weight of a full suit. You also have to consider things like "can a centaur even armor his/her legs?" and other morphology questions.
Title: Re: Centaurs and Armor
Post by: dagorhir on August 10, 2017, 11:34:44 AM
I would start with the armour for a horse and than add torso, and right/left arm. That appears logical to me.
Title: Re: Centaurs and Armor
Post by: NicholasHMCaldwell on August 10, 2017, 12:26:00 PM
Starting with horse armour and adding extra bits makes sense to me too.

Best wishes,
Nicholas
Title: Re: Centaurs and Armor
Post by: jasonyarnell on August 10, 2017, 03:12:56 PM
I would start with the armour for a horse and than add torso, and right/left arm. That appears logical to me.
Starting with horse armour and adding extra bits makes sense to me too.

Best wishes,
Nicholas
Cool, this makes sense to me as well, but where can I find the rules for horse armor? I looked in HARP, Hack & Slash, and Martial Law, but I can't find them.
Title: Re: Centaurs and Armor
Post by: NicholasHMCaldwell on August 12, 2017, 02:25:17 PM
I have looked too and cannot  find anything  publisheed.  I would suggest that you use x1.5 value of base armor  for horse barding and then add the extras for the humanoid portions of the centaur.

Best wishes,
Nicholas
Title: Re: Centaurs and Armor
Post by: jasonyarnell on August 13, 2017, 06:03:08 AM
Groovy, thank you.