An interesting exploit, or fantastic strategy occurred during our last session. It has resulted in a house rule, since I'm not sure (and couldn't find) if it was an official one.
1. A ranger who fights with two weapons (ambidextrous, Multiple Weapon, and paired weapon style ) Usually throwing two Cormals per turn. This means he roles once and doubles the hits for the chart result. (not sure if this is in good form or not)
2. Along comes Cleric, casts Nature's Strength (ox) on the Ranger
3. The ranger is now throwing two Cormals, for a X5 hits multiplier for 30 rounds. Ouch...but wait...there's more
4. Cleric then throws Devine Hammer onto one of the Cormals thrown and Ranger hits for a X8 hits multiplier for that turn. And any turn that he throws that particular Cormal.
So we decided that a house rule of "1 damage buff per character" and no more would at least mitigate the horrendously powerful front line this party can build. Did I mention he stacks these on the warrior as well? No? Well, yeah, they can kill anything in 1-3 turns (after the 4 turns it takes the Cleric to buff them up).
Questions:
1. Can you throw both throwing weapons in a round (instead of a two hits with a melee weapon as "multiple weapons" would suggest)?
2. Should the Cleric be able to Buff a weapon, then a person, and stack a X6 hits multiplier on them?