Author Topic: Anyone tried to Re-create Cyradon in 3d?  (Read 7227 times)

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Offline jasonbrisbane

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Anyone tried to Re-create Cyradon in 3d?
« on: July 28, 2008, 09:38:02 PM »
Hi All,

I started a post in the Mapping section and thought I'd post here too to get additional feedback:
http://www.ironcrown.com/ICEforums/index.php?topic=7137.0
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Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #1 on: July 28, 2008, 11:00:12 PM »
 I wish you good luck and keep us posted on your progress and game.

MDC
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Rule #0: A GM has the right to change any rule in a book to fit their game.
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Use a System to tell the story do not let the system play you.

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #2 on: July 29, 2008, 12:07:11 PM »
Hi,

FYI,

I've started creating Sefnar in Sauerbraten.

WOW! Is thatprogram easy to use OR WHAT!!  :o :o :o :o

I've got the western gate and the first two buildings (2 & 3) created and plan to create up to location 4 and buildings 9 and 7. My initial idea is to recreate what people would see standing at and inside the western gate looking eastward and NE into Sefnar.

The best part I like? Sauerbraten has a texture that is grass blowing in the wind so I have thousands of grass tiles in full color and my frame rate hasnt dropped below 199FPS once..

Almost makes you feel like your there.....  ::)

Any one want to look at what I've got so far?
(PS: I've never created maps before so it is simply called "temp" and is loaded by calling
> sauerbraten -ltemp

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Jason Brisbane
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Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline Arioch

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #3 on: July 29, 2008, 12:17:34 PM »
Great idea, I wish I was able to to something like that, but I really suck in artistic skills  ;D

Any one want to look at what I've got so far?
(PS: I've never created maps before so it is simply called "temp" and is loaded by calling
> sauerbraten -ltemp


Of course yes!
I suppose a magician might, he admitted, but a gentleman never could.

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #4 on: July 30, 2008, 03:48:24 AM »
Great idea, I wish I was able to to something like that, but I really suck in artistic skills  ;D

So do I but luckily I've got the Cyradon book to base the ground plan on.

Once I get the OK from ICE I'll post what I've got at the time to ICE for adding to the downloads.
(I plan to do at least the westward half of the map and have done about an eighth so far...)
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Jason Brisbane
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http://roleplayingapps.wordpress.com

Offline Arioch

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #5 on: July 30, 2008, 06:00:25 AM »
Cool, I really hope you get the OK from the guys  :)
I suppose a magician might, he admitted, but a gentleman never could.

Offline janpmueller

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #6 on: July 30, 2008, 06:24:37 AM »
This. Is. Way. Cool!

I'm very interested in seeing it. I'll install Sauerbraten right now :)
(Boy, is that a silly name ^_^)

Jan
"What's in the box?" - "Pain."

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #7 on: July 30, 2008, 07:20:40 AM »
Update: As you enter Sefnar you turn at the first intersection and face North East. I have no competed the entrance way (gate and 2 buildings either side of the gate as well as the entire NE view..

To quote: janpmueller:

It.Is.Way.Cool!
  :o  :o  :o
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Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline janpmueller

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #8 on: July 30, 2008, 07:36:44 AM »
If anyone runs Linux and is having flickering when Sauerbraten is running, disable all desktop effects by going to Settings > Desktop.
Did the trick for me.

Now, if only my sound would work, it could be a fun game alltogether. But well, I won't need it for the Cyradon Map.
"What's in the box?" - "Pain."

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #9 on: July 30, 2008, 07:52:15 PM »
Dont worry about sound. The music drives me batty!

Permission granted. Soon as I figure out what to upload I'll upload it somewhere...
(Its my daughters First birthday and we are taking her to the zoo so dont hope for anything for at least the next 16-18 hours!)

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Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline janpmueller

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #10 on: July 31, 2008, 03:06:25 AM »
A big zoo.
"What's in the box?" - "Pain."

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #11 on: July 31, 2008, 04:04:04 AM »
LOL! - No just a big day out!

Update: Figured out late last night how to create sloped surfaces so I'll fix up the rooves before posting anything....
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Jason Brisbane
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Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #12 on: July 31, 2008, 10:54:50 AM »
OK.

Here is my First Ever Sauerbraten Map, so be gentle.

I've only started to figure out the sloping surfaces so its going to look rough.

Things to change (Later):
- Round tower is not round (needs sloping/curved surfaces)
- Roof of guardhouse needs to be sloping, not blockish - but blockish allows you to walk up it (and enter the attic!)
- Steps inside the roundhouse are not true (I'd expect a true stair to be made of wood - but since any stair would be gone, I've created a stone step for the person to walk up so you can emulate the players Climbing up the inside/outside so they can see the view from the tower).
- Havent measured any distances as distances in 3D games as rather troublesome. I might see if the tower is actually equating to anywhere close to 60 feet but it looks good ATM)....

I'm posting it up to Tim for posting somewhere on the ICE website.

Key Points:
Extract the ZIP into the sauerbraten/packages/base directory.

create an icon:
"sauerbraten -lsefnar" (thats a lowercase L, not an i!)

Double click the Icon to play it!



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Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #13 on: August 01, 2008, 08:47:27 AM »
Update:
Almost the entire Top half of Sefnar is now complete. Will finish the walls and drawing buildings #7 and will post. (Am NOT drawing the roof of building directly north of the market Square as it is too hard ATM.(Took four hours to draw the bit I did!)

Will post Version 0.2 in the next day or too.
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Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline WoeRie

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #14 on: August 01, 2008, 05:48:08 PM »
Hm... it seems the ZIP is empty :(

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #15 on: August 01, 2008, 08:07:54 PM »
Sorry bout that.

Have uploaded version 0.2 and this time have checked that the ZIP file is valid.

Let me know if it isnt and I'll upload it to my own website...
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Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline jasonbrisbane

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #16 on: August 05, 2008, 10:56:44 PM »
Hooray! Half of the map is now completed.

BTW: if you notice on the Map in Cyradon book, Sefnar is NOT a true hexagon shape so the sides are not even (check the corresponding corners bwtween walls). This made making the walls very problematic - uyou can see on the far north east wall. I dont know how it will go on the rest of Sefnar but I wil most likely try making the map form the west going south and eastwards (as opposed to east, going south and westwards...)

Let me know what you think?



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Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline Blakkrall

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #17 on: August 06, 2008, 02:18:57 AM »
Where can it be found ?
When you have to shoot, shoot, don't talk.
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Offline janpmueller

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #18 on: August 06, 2008, 09:29:51 AM »
This is version 0.3 in the vault:
http://www.ironcrown.com/ICEforums/index.php?action=tpmod;dl=item635
"What's in the box?" - "Pain."

Offline janpmueller

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Re: Anyone tried to Re-create Cyradon in 3d?
« Reply #19 on: August 06, 2008, 09:32:21 AM »
You know what I would really love? A script/ addon/ something to allow Sauerbraten to be used as a 3D battlemap. What this would imply is different entities for the characters that
(a) can be moved by click-and-draw and that
(b) should (oh, this would be too good) show how many hexes/meters/ft this distance is

I believe the engine would make that possible somehow, but I also believe it's beyond all of us. Just wanted to utter the wish. ;D
"What's in the box?" - "Pain."