Author Topic: How many DP do you give per level?  (Read 14538 times)

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Offline runequester

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How many DP do you give per level?
« on: April 22, 2011, 06:19:02 PM »
By the book?
A fixed amount?
A fixed multipler (by the book x2 for example)

Something else entirely?


Please specify whether you are talking about 2nd/classic or SS/FRP (I am interested in both)

Offline VladD

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Re: How many DP do you give per level?
« Reply #1 on: April 22, 2011, 07:06:40 PM »
For my RMFRP campaigns I let players average all temp stats, because I feel all stats are involved in the development process. This generated numbers for my current campaign of between 81 and 92. It seems excessive, but I like to see more rounded characters instead of stereotypes, or specialists in a single field.
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Offline runequester

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Re: How many DP do you give per level?
« Reply #2 on: April 22, 2011, 08:09:20 PM »
well, one of the things I guess is that more DP doesn't give you higher numbers in your main skills, but a wider range of decent skills. (Since you are limited by level anyways).


Offline markc

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Re: How many DP do you give per level?
« Reply #3 on: April 22, 2011, 08:57:24 PM »
I average the top 5 multiply by .75 average the 2nd 5 and multiply by .25.


 Some in RMSS give 100 DP/level some in RMC give 40 DP/level IIRC, or a fixed amount. That amount is generally the max but they seem to like it better.




 There are also times I give GM ranks or free ranks if I consider the skills are being used a lot. And sometimes I create a custom TP that I price cheaply at one DP cost for everyone as a option to buy.


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Offline Tolen

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Re: How many DP do you give per level?
« Reply #4 on: April 22, 2011, 09:53:09 PM »
(RMSS) I've been giving 100 per level.  Everyone has enough to cover their bases that way.

With the limits on ranks per level, PC's end up with a large range of skills after buying training packages, something I like.
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Offline rafmeister

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Re: How many DP do you give per level?
« Reply #5 on: April 22, 2011, 10:56:10 PM »
I tend to give DP by the book. In RMFRP, that is the average of the first five stats. In RM2, I used the single numbers (rather than averaged). For RM2 secondary skills, I added +25% of the DP and rounded mathematically. Mathematic rounding sends you to the nearest EVEN digit (8.5 rounds to 8 and 9.5 rounds to 10).

Offline providence13

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Re: How many DP do you give per level?
« Reply #6 on: April 22, 2011, 10:56:22 PM »
RMFRP
100 DP/lvl.
Don't forget the Languages and Lore skills...
The players definitely need a wide range of general skills in our games.
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Offline Ecthelion

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Re: How many DP do you give per level?
« Reply #7 on: April 23, 2011, 04:40:05 PM »
Just rules as written

Offline DangerMan

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Re: How many DP do you give per level?
« Reply #8 on: April 23, 2011, 05:19:26 PM »
We give 90 DP pr level, flat.

Just recently, one of the players asked me why we didnt just make it 100, as it would be easier math wise going from XP to DP after each session. I had the pleasure of telling him it was because he thought 100DP was too lenient when he was GMing ;D
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Offline runequester

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Re: How many DP do you give per level?
« Reply #9 on: April 23, 2011, 06:37:08 PM »
So it looks like 90 or 100 is a small increase over the "by the book" in Standard system, but nothing that will break anything.

Offline providence13

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Re: How many DP do you give per level?
« Reply #10 on: April 23, 2011, 07:03:47 PM »
For us it doesn't break anything at all.
If you're traveling through a specific region, then it makes sense to put a Rank in Region Lore.
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The PC's are going to increase hits/spells and weapons, this just allows them to round out the character in other areas.
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Offline Fornitus

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Re: How many DP do you give per level?
« Reply #11 on: April 23, 2011, 08:41:09 PM »
RM2
 We use the first five stats, but we go off the total bonus for  that stat.
 So racial or background bonuses are included in the total Dev. Points.
The PC's end up with 40 - 44 normally since we allow the player to place their stats as they wish. But they ARE suposto be hero types so higher stats than NPC's makes sense.

 I think we figured the average farmer gets like 25 DP or something .
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Offline Zat

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Re: How many DP do you give per level?
« Reply #12 on: April 24, 2011, 03:21:12 AM »
RM2
We also use the total bonuses for stats (RmCo6 I think), but we also use all 10 stats, this averages out at around 60-70 st lower levels and 90+ at higher levels.
A lot of DPs, I know, but a hell of a lot of skills too  ;)

Offline Ecthelion

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Re: How many DP do you give per level?
« Reply #13 on: April 24, 2011, 03:27:30 AM »
So it looks like 90 or 100 is a small increase over the "by the book" in Standard system, but nothing that will break anything.
90 DP is not necessarily even an increase over the ruling in the books. In our group players set value on having a good amount of DPs and put a bit higher values on the 5 DP stats. Typical no. of DPs then is in the range of 92-96 points per level (a bit lower at levels 1-5).

Offline Arioch

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Re: How many DP do you give per level?
« Reply #14 on: April 24, 2011, 05:47:33 AM »
RMSS/FRP: 100 DP/level
When we played RM2/C we used the rules as written, as we hadn't enough experience with them to start changing things...
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Offline Usdrothek

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Re: How many DP do you give per level?
« Reply #15 on: April 24, 2011, 05:58:14 AM »
I give 90DPs in RMSS.

We have just begun a RMC campaign. The GM gave us a flat 40 with a restriction that a minimum of 10 points must be spent on secondary skills.

Offline jaranka

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Re: How many DP do you give per level?
« Reply #16 on: April 24, 2011, 08:38:26 AM »
I've always been under the assumption that the creators of the game made a conscious decision to base DP's on certain stats and balanced everything else to that end.  If you just give flat DP amounts, what's the incentive to improve your memory and reasoning over strength or quickness? Memory in particular is useless enough as is, I don't know why people would bend the rules to make it even less important.

Offline Tolen

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Re: How many DP do you give per level?
« Reply #17 on: April 24, 2011, 09:25:48 AM »
Generally speaking, all the times I've helped people make characters, they've tended to top load the DP stats, and then just kind of putter along with whatever they can afford for the rest.  (Though Quickness is usually bought up pretty high...)

Plus, within a few levels, the stats are maxed out anyway, and aside for a stretch of unlucky stat gains, they are effectively getting a fixed DP total anyhow.
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Offline yammahoper

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Re: How many DP do you give per level?
« Reply #18 on: April 24, 2011, 10:11:21 AM »
I've always been under the assumption that the creators of the game made a conscious decision to base DP's on certain stats and balanced everything else to that end.  If you just give flat DP amounts, what's the incentive to improve your memory and reasoning over strength or quickness? Memory in particular is useless enough as is, I don't know why people would bend the rules to make it even less important.

On the flip side of this arguement, what if a player wants to run a sickly seer PC with low Co and Ag?  Why should the seer suffer for having a 23 Ag and a 48 Co?  Besides, memory and reasonong have plenty of use in lore skills.

Set Dev allows greater flexibility in creating a PC to concept.  It also levels the playing field for everybody.
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Offline Old Man

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Re: How many DP do you give per level?
« Reply #19 on: April 24, 2011, 10:19:00 AM »

RM2
Only give what you get from your 5 traditional DP stats. (Hence PCs in the 38-45 range usually.) No major complaints to date, but I've been reigning in the "skill creep" and am even considering (ssh) MERP-izing the combat skills (buy 1-HS not a sword, buy 1-HC not mace, buy Martial Arts not Strike/Sweep .. ). So effectively more bang for your buck.

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