I was about to ask this on the RMU sub-forum.
Then I checked in RMC and RMFRP. All versions have almost the same text, so I ask here.
How do you handle the Strike I (Lvl 2) spell in the Illusionist base?
It says that the attack is invisible unless combined with an illusion.
Does that mean that an Illusionist can just forgo the casting of illusions, and deal invisible attacks for just 2 power points?
If the attack is invisible, I'm guessing Quickness DB can't apply, and parry can't apply. Unless in the middle of combat, you could also give the extra bonus for surprise.
Maybe you need to cast the Strike spell to cause damage with a previously cast illusion? The rules never mention this spell when talking about attacking. It just seems that if your illusion has a feel component, you can expend it on an attack.
Maybe it was omitted, and the idea was that you need and illusion, with feel component, and casting the Strike spell, all before rolling the attack.
Or maybe casting Strike allows the caster to prevent the expenditure of a feel component in the illusion.
But why then does the description mention that the attack is invisible unless combined with visual!
What am I missing?